One possible work-around in B is to
tell application "A" to display dialog ...
This puts a dialog in front of A which prevents the user from
clicking in A ... A just beeps. Unfortunately, (1) the dialog has a
button which the user CAN click and (2) the dialog has a button
which the user MUST click.
So, a solution could be to use the new floating palette of Smile as
your B, which will tell the user "Please don't quit A now, work in
progress ..." while B runs and which will go away when B is finished.
Indeed, you can now distribute stand-alone Smile dialogs which will
run transparently for the user.
Emmanuel
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