Is it possible to do Carbon development on the iPhone?
What I need is to create a window, setup an OpenGL context and then
poll for events in between graphics updates. Porting the application
to Cocoa would require trashing the applications kernel instead of
simply writing a thin HAL layer.
Any comments or clues would be helpful.
Thanks,
Jim
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Carbon-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/carbon-dev/email@hidden