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On May 25, 2008, at 8:04 AM, Michael Ash wrote:
On Sun, May 25, 2008 at 8:06 PM, Jim Billmeyer <email@hidden> wrote:
Is it possible to do Carbon development on the iPhone?
Not 100% related to your original question, but can I ask why a Cocoa version would require trashing the application kernel? Cocoa is perfectly capable of creating a window, setting up an OpenGL context, and polling for events. It is certainly better suited to Hollywood-style "don't call us, we'll call you" framework usage, but it's not particularly hard to use it in the manner you describe.
More later, Jack
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| References: | |
| >Carbon iPhone Programming (From: Jim Billmeyer <email@hidden>) | |
| >Re: Carbon iPhone Programming (From: "Michael Ash" <email@hidden>) |
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