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Re: Carbon iPhone Programming



On 08-05-25, at 18:46, Michael Ash wrote:

On Mon, May 26, 2008 at 4:07 AM, Jack Small <email@hidden> wrote:


On May 25, 2008, at 8:04 AM, Michael Ash wrote:


On Sun, May 25, 2008 at 8:06 PM, Jim Billmeyer <email@hidden> wrote:


Is it possible to do Carbon development on the iPhone?


What I need is to create a window, setup an OpenGL context and then poll for events in between graphics updates. Porting the application to Cocoa would require trashing the applications kernel instead of simply writing a thin HAL layer.

Not 100% related to your original question, but can I ask why a Cocoa version would require trashing the application kernel? Cocoa is perfectly capable of creating a window, setting up an OpenGL context, and polling for events. It is certainly better suited to Hollywood-style "don't call us, we'll call you" framework usage, but it's not particularly hard to use it in the manner you describe.


Your question is 0% related. Why would you go out of your way to post this in Carbon-Dev other than to provoke an argument?

Jeez, I was just trying to be helpful. It sounded like the guy had some misconceptions about using Cocoa for this kind of work. It's easier than you think. I figured I could give a bit of information about that, which would then save him a whole lot of trouble later on if he ultimately had to make the switch.

So, my deepest and sincerest apologies for attempting to be helpful by stepping outside the bounds of this mailing list. Next time I'll be sure to stick to suggestions which, while useless, will not offend.

Oh, and by the way, thanks for trimming the quotes in the message to make me look like an ass. I have repaired them above.

Mike,

Here's the pattern:

###

From your post 08-04-08 07:57:

I don't want to start any arguments, but statements like this annoy me. I'm what most of you would probably call a Cocoa programmer, …


From your post 08-04-11 08:02:

Note that I don't want to bash Carbon.


From your post 08-05-03 12:31:

I don't know about Carbon, but…

From your post 08-05-05 08:31

From everything I've heard, not having had the need to use it for Carbon nibs, …


###

Apologies for trimmed posts but let's just say that for most list readers, your tactic is now clearly evident.

By your own admission you don't know the Carbon frameworks but more importantly, don't know the essence of Carbon, Therefore your can't offer a meaningful comparison between Carbon and Cocoa. I don't want to make you look like an ass. What I'd like you to realize is that Carbon is the deft intersection of "classic" Mac and Cocoa and in the process of the merge, manages to trim a lot of the warts out of both while preserving many valuable characteristics.


Philip Aker echo email@hidden@nl | tr a-z@. p-za-o.@

Sent from my SE/30

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References: 
 >Carbon iPhone Programming (From: Jim Billmeyer <email@hidden>)
 >Re: Carbon iPhone Programming (From: "Michael Ash" <email@hidden>)
 >Re: Carbon iPhone Programming (From: Jack Small <email@hidden>)
 >Re: Carbon iPhone Programming (From: "Michael Ash" <email@hidden>)



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