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Re: Carbon iPhone Programming



Hello Jim,

I recommend you visit developer.apple.com/iphone. After you join the developer program you'll have access to the iPhone samples. There are a couple which demonstrate how to write an OpenGL based application and also interact with the event system, accelerometer, etc.

Deric Horn
Application Technologies Evangelist
Apple Worldwide Developer Relations
email@hidden


On May 25, 2008, at 5:06 AM, Jim Billmeyer wrote:

Hello,

Is it possible to do Carbon development on the iPhone?

What I need is to create a window, setup an OpenGL context and then poll for events in between graphics updates. Porting the application to Cocoa would require trashing the applications kernel instead of simply writing a thin HAL layer.

Any comments or clues would be helpful.

Thanks,

Jim
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References: 
 >Carbon iPhone Programming (From: Jim Billmeyer <email@hidden>)



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