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Re: Feedback during TrackDrag



As the sender of the drag you can do this by calling SetDragImageWithCGImage as far back as 10.2 (or with SetDragImage if you require earlier support) at any point during the drag including within your DragInputProc. If you're the receiver there is no way to update the image at this time. Please write an enhancement request if you'd like to see support for that behavior.


On May 30, 2008, at 2:38 PM, Matthew Allen wrote:

Hi,

I was wondering whether I could change the drag image during a call to TrackDrag according to whether the current drop target can accept the data? This obviously changes as the mouse moves over different windows. I know that the target sometimes has feedback of it's own but I'd like to show feedback next to the cursor as well. (I don't always control the target).

Maybe a function like SetDragInputProc could be re-tasked to that sort of thing.... but maybe there is a better way?

Regards
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References: 
 >Feedback during TrackDrag (From: "Matthew Allen" <email@hidden>)



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