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I'm currently looking at migrating from Quickdraw to CoreGraphics.
I've been reading Quartz 2D References today and I'm not too clear on current limitations of CG.
My app will be drawing thousands of polygons and lines, circles, squares, etc (but mostly polygons) to represent a map (roads, bodies of water, interstates, cities, states etc)
I am not finding any API's for polygon drawing
A way to test what polygon my mouse is currently over.
A way to test if an object is within a particular region ( a free hand lasso or rectangle)
CG Paths don't really seem to be as effective as regions as I'm understanding them.
As it stands now, it does not look like a good idea to even try using CG as all the functionality associated with QD does not exist within CG.
Am I overlooking something or should I wait to see what will be added to CG in future OS releases?
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| References: | |
| >CG migration from QD (From: "Edwards, Waverly" <email@hidden>) |
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