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| Aha! This provides an opening for me to re-ask a question that nobody answered on the QuickTime mailing list: I'm trying to update our image processing code for Intel, and I'm using native byte ordering for pixel formats in GWorlds and CGImages. What happens for 64-bit pixels? There's no k64BGRAPixelFormat to match k64ARGBPixelFormat, so what should I be using on Intel? For Windows, we use k64ARGBPixelFormat, so we already have the swapping code in place, but I'd like to know the official position for the Mac. Jerry On 28 Oct 2005, at 14:23, Daniel Jalkut wrote: Hi Miles. Larry is right that for the most part you don't have to worry about byte swapping at all. You will probably find this document illuminating, as it covers many if not all of the very specific cases where the Mac OS APIs will require your involvement to ensure a correct outcome: |
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| References: | |
| >Do deprecated APIs provide byte swapping on the Mac Intel platform? (From: "Miles Henderson" <email@hidden>) | |
| >Re: Do deprecated APIs provide byte swapping on the Mac Intel platform? (From: Daniel Jalkut <email@hidden>) |
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