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Re: FSDirectorySize code finished



On Oct 30, 2005, at 02:51 PM, Lawrence Sanbourne wrote:

Do the STL stacks, vectors, and other collections automatically copy
the memory referenced by a pointer? This would surprise me.

STL would copy the pointer, not the data referenced. This isn't really an issue however...


This code (internally) still has to allocate some new memory, use copy
the stuff at the FSRef * to it.

So, I'm well aware of the convenience of the STL, but I have no reason
to believe it's faster than CF.

Well, presumably if you used STL you wouldn't use FSRef*, but FSRef directly and let the STL classes store the data directly, reducing the number of memory allocations you need. Also, std::vector will double it's storage allocation every time it has to increase the size, making for amortized constant insertion/deletion when dealing with the end of the vector (as you would with a stack). Presumably CF would do the same thing, however the additional step of allocating memory for the FSRef to be stored in the CFDataRef, as well as all of the CF callbacks necessary (the retain/release that occurs when you add it to the array) makes it seem as if CF will be slower.


Additionally, using STL will get you inlined code, whereas with CF your crossin a dylib boundary to get to the code necessary.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.


David Duncan

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References: 
 >Re: FSDirectorySize code finished (From: Lawrence Sanbourne <email@hidden>)
 >Re: FSDirectorySize code finished (From: Laurence Harris <email@hidden>)
 >Re: FSDirectorySize code finished (From: Lawrence Sanbourne <email@hidden>)



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