On 2007-06-10, at 16:23:21, Anders Markussen wrote:
If you want the 1-pixel-wide line to not span several pixels, you
simply add 0.5, so CGContextMoveToPoint(ctx, 10.5, 4);
CGContextAddLineToPoint(ctx, 10.5, 24);
I know about the 1/2 pixel trick. It's a design bug that we have
to do stuff like that in the first place.
I actually prefer this to the QD way. Fewer stroking rules to
remember = better, even if it is a bit weird at first to those of
us who got used to QD.
I love CG.
I must admit, I do too. It would have taken me years to get a PDF out
of QD.
Cheers,
Philip Aker
email@hidden
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