On Jun 10, 2007, at 11:31:52, Ingemar Ragnemalm wrote:
I am, mostly for fun, trying to list the true strengths of CG vs QD
as well as false
strengths, where CG is not as superior as some seem to think.
The old xor drawing mode of QD went away with Quartz, although I
think they finally added it back within the last year or so, although
I can't find it now. Sure, in most cases repeatedly erasing and
redrawing path sketches when creating/reshaping a shape is fine and
not a big hit on performance, but QD's xor drawing produced results
that were easier to see and understand, like when a frame covers the
bits beneath it that you're trying to see; QD simply inverted them so
you could still tell what they were, but drawing with Quartz over the
top obliterates them.
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