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Re: 64-bit dynamics [was: Is Carbon Viable?]
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Re: 64-bit dynamics [was: Is Carbon Viable?]



On 20/06/07, Stefan Werner <email@hidden> wrote:

On 20.06.2007, at 12:46, Finlay Dobbie wrote:

> In fairness, by WWDC '06 you'd had 3 years of being told that you
> could go 64-bit with a client/server approach (since the G5 was
> launched in 2003).

Right, but what's the point of a 64-bit app on a Mac if it has to
talk to anything that makes a Mac a Mac through IPC? No CoreImage for
2d imaging or video processing, no OpenGL for 3d visualizing large
data sets, no CoreAudio for sound applications?

Sure there are some cases in which this is a possible option, but
it's not an approach to solve all problems.

Oh yes, certainly. But what I mean is it's not a new option, and it's not one which is going away. It's not like it hasn't been suggested in the past. :o)

-- Finlay
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References: 
 >64-bit dynamics [was: Is Carbon Viable?] (From: Paul Chadha <email@hidden>)
 >Re: 64-bit dynamics [was: Is Carbon Viable?] (From: Eric Albert <email@hidden>)
 >Re: 64-bit dynamics [was: Is Carbon Viable?] (From: Durango <email@hidden>)
 >Re: 64-bit dynamics [was: Is Carbon Viable?] (From: "Finlay Dobbie" <email@hidden>)
 >Re: 64-bit dynamics [was: Is Carbon Viable?] (From: Stefan Werner <email@hidden>)



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