What is really missing for me here is being able to select which area
from the source Context will be copyed. Any ideas?
CGImageRef original = CGBitmapContextCreateImage(context);
CGImageRef subsection = CGImageCreateWithImageInRect(original, subrect);
CGImageRelease(original);
// draw with subsection
CGImageRelease(subsection);
--
David Duncan
Apple DTS Quartz and Printing
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