On Jun 27, 2007, at 11:28 AM, Laurence Harris wrote:
On Jun 27, 2007, at 1:46 PM, Daniel Birns wrote:
Using kHIViewWindowContentID didn't work,
What do you mean, it didn't work? It definitely works to get the
Yes, but when I draw to it, I don't see it. Yes, that's probably
because I'm not sure what I'm doing. But when I draw to the HiView
that's in the nib, it shows.
The concept is valid, so I'm not sure why you aren't seeing the
results. When are you drawing? In a kEventControlDraw handler you've
installed on the content view?
There's almost certainly a good reason why this isn't showing, but
I remembered that one reason I made the HiView in the first place
is that it placed the graphics where I want them on the window.
I thought you wanted them to fill the content area.
but to make a long story short, I have a solution.
I need a rectangle inside the window to draw on. The window
itself includes the title bar and the bit around the bottom where
the edge isn't square. So I made an HiView that sits inside the
window, and this works nicely: there's a window which has the
metal finish with the bitmap inside it. In the inspector, when i
look at the HiView, x is set to 0 and y is set to 20.
Which y? You really need to be more specific when you post. Vague
statements are rarely useful.
Fair enough, though I've only seen one in the inspector. to find
it, I click on the HiView, and then in the inspector, I choose Size
at the top, and then Layout Rect, and then bottom/left, width/
height, and the bottom left are the y and x. Is there another X
and Y in the inspector?
There's the popup's Top/Left option in IB, and values you can obtain
programmatically. But if you want it to fill the window, all you need
to do is drag it to the top left corner and let IB snap it to the
corner, then do the same thing with the resize box in the lower right
Then when I resize, (which I always do after creating it), it
maintains the 'y' and the height difference in absolute pixels.
Solution: Find out the difference in size of the view and the
window, and resize accordingly
The goal ws to get rid of the magic number 20 in my code, and
this did it: the heightDiff is 20.
This doesn't really seem like a good solution IMO, because, you
don't really understand what you've solved, you just found
something that works.
Criticism taken although I *think* I understand what I've solved:
I need the HiView for a variety of reasons, and that view is a
different size than the window.
Different size than the content view?
I need the window to be an appropriate size so that the HiView is
the size I need for the image to have the original size and aspect
The content view is an HIViewRef. In the above code, what are the
bounds of the content view? Are the height and width the same as the
results of GetWindowBounds (window, kWindowContentRgn,...)?
BTW, it's old school, but have you tried SetWindowSize using the size
of the image?
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