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Re: very sluggish editing



some of our .m file have more than 4000 loc and we maybe should split them... strange that with emacs i never felt the need to split my big files !

I edit 5-10 thousand line files fairly regularly in XCode, and don't see any appreciable difference in speed between these and any smaller size. The biggest thing you can do to improve performance is to turn off indexing, since that's the biggest waste of time, followed by predictive compiling, which tends to swing from way overzealous to off randomly.

XCode is very sluggish at times when you do any major semantic changes - e.g. adding/deleting functions, or somesuch. It updates it's various shortcut menu's and the like... I don't think there's a way to turn those off, although generally they're not too much of a problem.

My biggest beef with XCode is it's continually degrading text rendering, which has all manner of bugs, particularly in 1.2. If anyone knows how to work around the bug where it redraws text several lines offset (requiring a page up/down or similar to force a re-render), I'd love to know it.

Wade Tregaskis (aim: wadetregaskis)
-- Sed quis custodiet ipsos custodes?

P.S. FWIW, the biggest bug with the previous version, the crash whenever you typed "*/" under whatever particular conditions, has been fixed in 1.2. That made me very happy. :)
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References: 
 >Re: very sluggish editing (From: Aurélien Hugelé <email@hidden>)



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