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Re: "Cannot find function pointer MetadataImporterPluginFactory" error when testing Spotlight plugin




On 04/05/2005, at 18:31:23, Jeremy Higgs wrote:

Hi Tom,

The reason I added the #include is to get rid of the "Undefined symbols: _GetMetadataForFile" error I was getting when compiling the project (which was created in the proper manner in XCode)... If I'm doing something [terribly] wrong, please let me know!

hmm, still, you should never have to include a c file, if you're getting undefined symbols there's either a typo or you're not linking properly. Try checking the function is defined exactly as it should be in the docs, and then if that doesn't work, I guess make a new project and add the files again.


Heh, I just realised you work for TLAF - I was talking to Mat a couple of weeks ago about possible employment, damn it's a small world.

Tom

Thanks,

Jeremy.

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References: 
 >"Cannot find function pointer MetadataImporterPluginFactory" error when testing Spotlight plugin (From: Jeremy Higgs <email@hidden>)
 >Re: "Cannot find function pointer MetadataImporterPluginFactory" error when testing Spotlight plugin (From: Tom Birch <email@hidden>)
 >Re: "Cannot find function pointer MetadataImporterPluginFactory" error when testing Spotlight plugin (From: Jeremy Higgs <email@hidden>)



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