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Re: Using zlib for i386 (or Universal) builds on PPC clients



Oh I just found out now that this undefined symbol thing has nothing to do
with the universal binary code, but it occurs whenever i turn off the
zerolink. How can I properly link to zlib.h actually? Thanks a lot..

On 2/10/06, David Chan <email@hidden> wrote:
>
> Yes I have specify cross develop using SDK: Mac OS X 10.4(universal) in my
> project, joar.
>
> I can't figure out why it cannot recognize the function defined in zlib.h
> Could it be because my class contain a C/C++ command while it is defined
> as Objective-C class under NSObject?
>
>  On 2/10/06, j o a r <email@hidden> wrote:
> >
> > Are either you using the 10.4.u CrossDev SDK? You should use the SDKs
> > for every project you maintain, but when generating Universal
> > Binaries, it's not an option, it's a requirement.
> >
> > j o a r
> >
> > On 9 feb 2006, at 19.38, Kirk Kerekes wrote:
> >
> > > I confirm that my 10.4.4 iBook-G4 has nothing in the /usr/lib
> > > hierarchy that is Universal, but my 10.4.4 Intel iMac has all
> > > Universal dylibs in /usr/lib. Both have the same version (2.2.1) of
> > > Developer Tools installed.
> > >
> > > 10.4.4 != 10.4.4.
> > >
> > > Anyone know what it takes to install 10.4.4 in a manner that
> > > installs the Universal libs? BSD SDK perhaps?
> > >
> > > Lacking that, I suspect that weak-linking libz will allow you to
> > > complete the build.
> >
> >
> >
> >
>
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References: 
 >Re: Using zlib for i386 (or Universal) builds on PPC clients (From: Kirk Kerekes <email@hidden>)
 >Re: Using zlib for i386 (or Universal) builds on PPC clients (From: j o a r <email@hidden>)
 >Re: Using zlib for i386 (or Universal) builds on PPC clients (From: David Chan <email@hidden>)



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