Hi,
I am trying to fill the NSBezierPath with the NSImage.
i.e, drawing NSImage inside the clipping region of the NSBezierPath.
NSAffineTransform* affineTransform = [NSAffineTransform transform];
[affineTransform scaleXBy:XScale yBy:YScale];
[affineTransform rotateByDegrees:iRotationAngle];
[affineTransform translateXBy:XTranslate yBy:YTranslate];
[graphicsPath transformUsingAffineTransform:affineTransform];
//Drawing
NSImage* myImage = [self getImage];
[[NSColor colorWithPatternImage:myImage] set];//I have tried here, "setFill" API also
[graphicsPath fill];
[[NSColor redColor] set];
[graphicsPath stroke];
[self saveTheImage];
In the above code, the stroking of the bezier path works properly. Stroke appears as I am intended.
I was expecting the image to be drawn inside the stroked region, but the image is not drawn inside the path. Part of the image is drawn outside the clipping region.
I have even tried the NSAffineTransform's "concat" API, but the result is same as above code!!!.
I am wondering. how stroke is working properly?
Anything wrong in the above code?
Is there any easy way to draw NSImage in the clipping region of the NSBezierPath?
Thanks & Regards
Vinay
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