Core Graphics Drawing in OpenGL Context?
- Subject: Core Graphics Drawing in OpenGL Context?
- From: Nik Youdale <email@hidden>
- Date: Fri, 27 Jul 2007 22:51:21 +1000
- Delivered-to: email@hidden
- Delivered-to: email@hidden
Hey there,
Is it possible to render core graphics / cocoa drawing functions
(such as bezier paths, shadows, image clipping) to an openGL context?
Or can one only use openGL drawing functions to draw to an openGL
context?
Thanks,
Nik
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