On 7/27/07, Nik Youdale <email@hidden> wrote:
> Hey there,
>
> Is it possible to render core graphics / cocoa drawing functions
> (such as bezier paths, shadows, image clipping) to an openGL context?
>
> Or can one only use openGL drawing functions to draw to an openGL
> context?
i recently spent a bunch of time converting my application from
NSView/Cocoa Drawing to NSOpenGLView/CoreImage and found that I *had*
to use OpenGL drawing commands to do whatever I wanted to do.
which means no text for me, as that appears to be quite the hassle
in OpenGL ....
marc.
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