Hi,
I've managed to track my crashing problems with a Cocoa dynamically
loaded binary down to some NSAutoreleasePool stuff. If I close the
NSWindow by clicking on the red button in the topleft, and _then_
quite the app, no crashing. If I quite the app with an active window,
I do get crashing after the dynamic binary has been unloaded and the
app is in its final stack unwind. What happens is:
objc_msgSend <-------------------------------------- CRASH
EXC_BAD_ACCESSS
NSPopAutoReleasePool
+[NSAutoreleasePoop releaseAllPools]
which makes sense if a reference is left over. My question is how can
I guarantee that all such things have been taken care of? In my
dynamic binary teardown, I call
[window close];
[window release];
I thought this would be enough but apparently not.
Any ideas?
thanks,
wes
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