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I have recently bought a new iMac with leopard and moved a small cocoa project that i had started in Xcode 2.4.1 on a powerbook G4 running tiger to the new machine. Everything looked fine in Xcode 3 and i could continue working on it. Since i mainly wrote it for a friend with a powerbook i need to build it as a universal binary - but my attempts to build a release build on the iMac gave me this error: [...] ld: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libJPEG.dylib, file is not of required architecture [...] the libjepeg is not a fat binary - it does only contain i386 code (checked it using 'file' and 'lipo -info'). Have i made some kind of stupid mistake or does the 10.4 SDK on my machine really lack a 'fat' version of this lib and if so where can i get it? thanks in advance marc p.s.: the project settings say that it's a Xcode 2.4 compatible project and Cross-Develop using Target SDK: Mac OS X 10.4 (Universal) ... _______________________________________________ Cocoa-dev mailing list (email@hidden) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/email@hidden This email sent to email@hidden
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