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Re: leopard: No universal libjpeg.dylib in 10.4SDK?



On Jan 20, 2008, at 9:11 PM, Marc Lohse wrote:
I have recently bought a new iMac with leopard and moved
a small cocoa project that i had started in Xcode 2.4.1 on a
powerbook G4 running tiger to the new machine. Everything
looked fine in Xcode 3 and i could continue working on it.
Since i mainly wrote it for a friend with a powerbook i need
to build it as a universal binary - but my attempts to build
a release build on the iMac gave me this error:

[...]
ld: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libJPEG.dylib, file is not of required architecture
[...]


the libjepeg is not a fat binary  - it does only contain i386 code
(checked it using 'file' and 'lipo -info'). Have i made some kind
of stupid mistake or does the 10.4 SDK on my machine really
lack a 'fat' version of this lib and if so where can i get it?

thanks in advance
marc

p.s.: the project settings say that it's a Xcode 2.4 compatible project
and Cross-Develop using Target SDK: Mac OS X 10.4 (Universal)
...

[aalbbum:~] bbum% ls -alF /Developer/SDKs/MacOSX10.4u.sdk/usr/local/ total 8 drwxr-xr-x 3 root wheel 102 Oct 14 12:30 ./ drwxr-xr-x 8 root wheel 272 Mar 16 2007 ../ lrwxr-xr-x 1 root wheel 14 Oct 14 12:30 lib@ -> /usr/local/lib

You have a thin version of libJPEG.dylib installed in /usr/local/ lib. That is your problem. You likely need to rebuild the jpeg library for both desired architectures.

(The library in question was not from Apple, btw. The alternative is to use the various APIs on the system that deal with JPEGs.)

b.bum

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References: 
 >leopard: No universal libjpeg.dylib in 10.4SDK? (From: Marc Lohse <email@hidden>)



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