The original version was released by Apple last December as sample
code. I've fixed a few bugs, and more importantly, made it no longer
require garbage collection, which brings it one step closer to
[REDACTED] compatibility. With the release of the [REDACTED] SDK
yesterday, I imagine a number of people are looking at developing
games for the [REDACTED], and GeekGameBoard should work quite well
there. (There's just one NSView class, which would need to be
rewritten to subclass [REDACTED] and accept [REDACTED] events.)
GeekGameBoard is now an open source project, with a BSD license and a
Mercurial source-code repository. Your contributions are welcome.
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