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Mouse Coalescing



I have a drawing application that uses a pen tool to do free style drawing. I am using Quartz in OS X 10.4 (NSBezierPath). The initial problem I had was not getting enough points between event cycles if the user moved the mouse too quickly. I turned off mouse coalescing with a call to SetMouseCoalescingEnabled( false, NULL ). This gave me beautiful drawing. Only problem is that it's slow and takes a while to catch up after the mouse up event.

This is kind of an off the wall question, but is there another way to do this? I feel my only other option may be to use OPenGL, where the drawing would happen much faster.

Thanks.

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