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Hi Michael,
-- John
I was testing out PlayAudioFile, and trying to compile it results in 'undefined symbols:' but it doesn't list anything.
PlayAudioFile was included with a version of the CoreAudio SDK that's older than the one I have installed(I believe I have 1.3.3). Is this the reason why? Without knowing what the undefined symbols are, how can I enable this code again? I'm interested in the code because it uses threading to read from an audio file.
Are there alternatives out there? For instance does MTCoreAudio use threading for file reads?
Michael
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| References: | |
| >PlayAudioFile (From: Michael Hanna <email@hidden>) |
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