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Re: Render & Process



Yes, that is exactly what I wanted to know.  Right now I am doing some things in Process and I think I should be doing them in Render instead (generating future midi information).

Is there somewhere I should be looking for more details on the AudioUnit operation, or are people just looking through the examples (which I am doing as well).

Thanks!
Rick
Asylum Studio Productions  


>Hello,

>Yes, AUEffectBase::Render calls AUEffectBase::ProcessBufferLists  
>which calls kernel->Process for each kernel (channel).
>Is this what you were asking?

>Hope this helps,
>Cynthia 
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 >Render & Process (From: Cynthia Bruyns <email@hidden>)



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