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Re: hardware acceleration heavy weight comp.



Peter Eastman <email@hidden> needs:

>- HW acceleration for AWT applications. (It doesn't need to accelerate
>everything - I don't care about drawing buttons and such. Just the Canvas
>objects.)

Does changing the Canvas subclass to lightweights make a difference? I.e.
inherit from Component rather than Canvas. The machinery to do lightweight
drawing may have less overhead than a full Canvas (or it not; I'm just
guessing).

-- GG




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