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Re: Drawing problem in Jaguar with flipped coords?



Ah, that was it. Everything goes back to normal when I turn it off. I guess I have to release a special patch release to explicitly turn HW acceleration off. Is there anyway users can turn off hardware accel on their system?

Why is there special HW accel stuff for Java - doesn't this come for free with Quartz extreme? I was one of the people who poo-poo'ed this idea when the first beta came out. Maybe that's why I got bit so hard. :-)

jeff


On Thursday, August 15, 2002, at 06:46 PM, gerard ziemski wrote:

Jeff,

Does your app draw correctly if you disable hwaccel? (it is on in Jaguar by default)


cheers

On Thursday, August 15, 2002, at 03:28 PM, email@hidden wrote:

Message: 13
Date: Thu, 15 Aug 2002 14:44:11 -0500
Subject: Drawing problem in Jaguar with flipped coords?
From: Jeff Martin <email@hidden>
To: email@hidden

Just upgraded to Jaguar - looks like a great upgrade, and I got my most
requested feature: child windows have click through! Thanks Apple!

However, now there are drawing problems that seem to be related to the
fact that I draw in a flipped coordinate system (setScale(1,-1)). Has
anyone else seen this problem? This version of my app works great on
Windows & pre-Jaguar.
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References: 
 >Re: Drawing problem in Jaguar with flipped coords? (From: gerard ziemski <email@hidden>)



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