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Re: Cocoa-Java-based Universal Binary?



> I can't speak for the Java team, but Cocoa-Java works on the Intel-based
> Macs.  I just built BlastApp on my system and it ran correctly.
Are you *sure* its executable "wrapper" (located in Contents/MacOS/)
is built for Intel? Or does your newly-built BlastApp simply use
Rosetta at runtime?

I'd *love* to believe you've succeeded in building such a Universal
Binary, but I still have some doubts if you're using Xcode v2.1 and
the sole guidelines depicted in the recent PDF file. I'm not currently
on a Mac, but I'll give it a try tonight to see if this ADC Java
example passes the test on my environment :) ! Perhaps I'll find some
differences in both projects that can explain why mine only produces
PPC-based builds :( ! (As always, I'll report my results here.)


-- 
— Frederic BLANC (email@hidden)
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References: 
 >Cocoa-Java-based Universal Binary? (From: Frédéric BLANC <email@hidden>)
 >Re: Cocoa-Java-based Universal Binary? (From: Frédéric BLANC <email@hidden>)
 >Re: Cocoa-Java-based Universal Binary? (From: Eric Albert <email@hidden>)



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