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Re: Cocoa-Java-based Universal Binary?



On Jun 14, 2005, at 07:54, Frédéric BLANC wrote:

I can't speak for the Java team, but Cocoa-Java works on the Intel- based
Macs. I just built BlastApp on my system and it ran correctly.


Are you *sure* its executable "wrapper" (located in Contents/MacOS/)
is built for Intel? Or does your newly-built BlastApp simply use
Rosetta at runtime?

You can't use Rosetta with anything Java related. Rosetta requires the entire process to be for PPC, but in the case of Cocoa Java, the Java Runtime on the system would be native.


I believe what Eric did was build his Cocoa-Java application on an Intel Mac development system. I would imagine that this works without issue for creating a "thin", non-Universal, Intel-only binary on Xcode on Intel.

Thus, it would appear that Cocoa-Java works on Intel -- it's just the build process to create a fat binary for Cocoa Java which is broken (I haven't been able to get it working here either).

I see you posted a thread on this on the xcode-users list, and will monitor the response there. I have the feeling that Xcode 2.1 is going to require some minor fixes in the near future for a variety of minor issues like this one.

Brad BARCLAY,
Lead Developer & Project Administrator,
The jSyncManager Project.

=-=-=-=-=-=-=-=-=-=
From the Mac OS X Desktop of Brad BARCLAY
E-Mail:  email@hidden     Web:  http://www.jsyncmanager.org


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References: 
 >Cocoa-Java-based Universal Binary? (From: Frédéric BLANC <email@hidden>)
 >Re: Cocoa-Java-based Universal Binary? (From: Frédéric BLANC <email@hidden>)
 >Re: Cocoa-Java-based Universal Binary? (From: Eric Albert <email@hidden>)
 >Re: Cocoa-Java-based Universal Binary? (From: Frédéric BLANC <email@hidden>)



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