It's possible. The performance characteristics of Quartz and Sun2D
are quite different. In general, with the shift to Sun2D, graphics
performance characteristics on Mac OSX should more closely match
those on Windows. But some apps may lose performance based on what
they do. Please try enabling Quartz to see if that fixes the issue.
Pratik, Mike,
you are suggesting setting the Quartz Rendering property to true as a
workaround. Can we rely on this being supported in the future? Or
should developers optimize their code for the Sun pipeline instead?
We are seeing much slower performance with the Sun pipeline (see
http://cinderella.de/download or http://beta.cinderella.de/public for
the application), I reported this already IIRC. If we know for sure
(or for 80% sure) that Quartz rendering will go away, then we will
forget about it immediately and optimize for Sun only.
Ulli
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