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Thank you for the advice. I tried it out, here are the results I scaled it down before I wrote to it, and it had the output described earlier. I scaled it down AFTERWARDS, and it plain ol' didnt scale the graphics2d object!! I tried to scale it twice after painting to it, but it also did not scale after painting to it.. Thanks though! CC: email@hidden From: email@hidden To: email@hidden Subject: Re: Font Problem Date: Thu, 28 Aug 2008 20:40:19 -0400 Instead of drawing to the graphics2D and then scaling that down, try applying a scale transform to the graphics2d so that it draws the text the size you want it in the first place. On Aug 28, 2008, at 7:52 PM, xxxx xxxx wrote: Talk to your Yahoo! Friends via Windows Live Messenger. Find Out How |
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| References: | |
| >Font Problem (From: xxxx xxxx <email@hidden>) | |
| >Re: Font Problem (From: Galen Rhodes <email@hidden>) |
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