Going a bit off-topic here, I never liked these things. Not only in
the sense in which you quote Mike on HUDs (with which I agree 100%
percent), but also in the sense that even when you have a full screen
app that you don't want to obscure with opaque palettes, HUDs still
(IMHO) do more damage then good. I mean, they are too opaque to
really see what's going on behind them, and at the same time
transparent enough to be confusing. I always thought that this was
one of Apple's attempts to push the GUI frontier and look cool, but
not a very functional one.
What might be interesting is if they were much more transparent by
default (or some parts, or whatever), but when hovering over them
they get more opaque. I believe the desired functionality could be
achieved that way in a much more functional manner.
2ยข
F
On Sep 29, 2008, at 06:53, Ken Orr wrote:
In case anyones interested, I just wrote an article about creating
a Heads Up Display:
Enjoy!
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