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I have tried it with a Voodoo 3 3000 running the latest drivers and it does
*not* work... so it seems the safest way to display a dialog is to
disconnect the drawable ie: aglSetDrawable(context,NULL) display the dialog
and then reconnect the drawable. I have not tried this but it would probably
work. Disconnecting the drawable will probably cause screen glitches but at
least you'll be able to see the dialog box.
| References: | |
| >Re: Dialog Disappearance (From: Roland Gustafsson <email@hidden>) |
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