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Re: Dialog Disappearance



>> The best and
>> only real complete valid solution is to set the drawable to NULL
>> prior to drawing the system dialogs.
>
> I can attest to this - I use this method in Hexen 2 to bring up the
> InputSprocket config dialog. As it happens, on the Voodoo cards (at least
> the Voodoo5, not sure about 3) I found that I don't have to reupload
> textures when I reattach the context, but I don't think that's a safe
> assumption to make.

As long as you don't destroy the context your textures will be safe.

=td=




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