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Re: Dialog Disappearance



On 12/18/00 5:27 AM, "email@hidden"
<email@hidden> wrote:

> The best and
> only real complete valid solution is to set the drawable to NULL
> prior to drawing the system dialogs.

I can attest to this - I use this method in Hexen 2 to bring up the
InputSprocket config dialog. As it happens, on the Voodoo cards (at least
the Voodoo5, not sure about 3) I found that I don't have to reupload
textures when I reattach the context, but I don't think that's a safe
assumption to make.

--
Brad Oliver
email@hidden




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