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Known renderer strings for machines with software vertex programs



Could somebody please send me a known list of glGetString (GL_RENDERER) for machines that have a software implementation of ARB_VERTEX_PROGRAM?

The long story:
We are nearing the end of the development cycle for GooBall, and are trying to get everything to work on all cards.
Unfortunately, the software implementation of vertex programs is slightly buggy (to say the least), and fixes are not likely to come out before we release.


Therefore, we are disabling vertex programs on any machines where we know that ARB_VERTEX_PROGRAM is implemented in software. The method we use to detect it is the glGetString (GL_RENDERER) command and compare against a bunch of known strings. Not the optimal way of doing things, but we don't have time to work around the driver bugs and have fallback shaders in place anyways.


Nicholas Francis www.otee.dk

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