| |||
| [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] |
At 04:45 PM 12/16/2004 -0500, you wrote: >I've been banging my head against this for a while now and wondered if >anyone has a solution to this problem. > >I have two normals, a and b and I want to find the appropriate rotation >matrix to align them. > >Whats the best way of doing this? Grab the code marked "Rotation from One Vector to Another" by Tomas Akenine-Moller at: http://www.cs.lth.se/home/Tomas_Akenine_Moller It does exactly what you need! >->Ben A. -- Alligator Descartes http://www.moonphase.org _______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden This email sent to email@hidden
| References: | |
| >rotation problem (From: Ben Lachman <email@hidden>) |
| Home | Archives | FAQ | Terms/Conditions | Contact | RSS | Lists | About |
Visit the Apple Store online or at retail locations.
1-800-MY-APPLE
Contact Apple | Terms of Use | Privacy Policy
Copyright © 2007 Apple Inc. All rights reserved.