A few customers (well, really potential customers) are reporting that
they can't launch my app, which uses OpenGL to do some 2D
drawing. The Finder's error message is:
The application "[MyApplication]" could not be
launched because of a shared library error:
"3<[MyApplication]><[MyApplication]><OpenGLLibrary><>
Any ideas what might be going on here? All
of these customers are using OS X, though I'm not certain yet what
version. I thought GL was built in to all versions of OS X. Is it possible
I'm calling some GL routine not installed on all Macs? The GL code is
pretty basic, nothing more sophisticated than GLTexSubImage2D
...
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Mac-opengl mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/mac-opengl/email@hidden
This email sent to email@hidden