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Re: OpenGl Extensions



Thanks Keith :)

That seemed to be the solution that I needed.  I do believe that things are
working correctly now that I am using GL_COMBINE_ARB.  I also did a search
on GL_ARB_texture_env_combine and it is supported :)

Thanks again!
Danielle

--------- Original Message --------
From: Keith Bauer <email@hidden>
To: bsupnik <email@hidden>
Cc: Dmacnevin <email@hidden>, email@hidden
Subject: Re: OpenGl Extensions
Date: 03/11/04 20:53

>
> On Thu, 2004-11-04 at 09:19, bsupnik wrote:
> &gt; Hi Danielle,
> &gt; &gt; I have been wanting to use the extension GL_COMBINE_EXT which is
contained
> &gt; &gt; in GL_EXT_texture_env_combine I do believe.  However my current
version of
> &gt; &gt; OpenGl doesn't support this extension and I was looking for the
easiest way
> &gt; &gt; to remedy this.
>
> All Macintosh renderers support GL_ARB_texture_env_combine, which is a
> slightly extended version of GL_EXT_texture_env_combine.  If this
> extension is supported, you may use GL_COMBINE_ARB.
>
> Also, GL_ARB_texture_env_combine was folded into OpenGL 1.3, so if your
> renderer reports 1.3 or later you may use GL_COMBINE.
>
> -Keith
>
>
>
>
>
>
>
>
>

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