User-agent: Mozilla Thunderbird 0.8 (Macintosh/20040913)
Hi,
I cannot get the Radeon 9600 (on a powerbook G4) to return true when
querying for GL_COLOR_FLAT_APPLE. This implies that I cannot use
floating point buffers. Yet, several posts state that it should be possible
on this card. Any ideas? Thank you.
Gordon
GLboolean boole;
glGetBooleanv(GL_COLOR_FLOAT_APPLE, &boole);
printf("GL_COLOR_FLOAT_APPLE: %d\n", boole);
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