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I am finding the opposite, decompressing 1920x1080 Photo JPEG QuickTime movies to a 32bit ARGB GWorld/texture is slightly faster than to a '2vuy' GWorld/texture on a single 1.8GHz 1st gen G5 with an FX 6800 GT.
I suspect you will find the problem was the 32bit GWorld you were using was allocated by QuickDraw or QuickTime, so did not have a baseAddr aligned to 32 bytes and/or rowBytes that is a multiple of 32 bytes
glPixelStorei(GL_UNPACK_CLIENT_STORAGE, GL_TRUE) and glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_CACHED_APPLE) gives the best performance.
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| References: | |
| >Re: 1 movie only on my ATI 9800? (From: Lorenzo <email@hidden>) | |
| >Re: 1 movie only on my ATI 9800? (From: chris clepper <email@hidden>) | |
| >Re: 1 movie only on my ATI 9800? (From: Glenn Anderson <email@hidden>) |
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