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Re: Cross-platform Linux/OS X Development w/ SDL



<x-tad-bigger>If your OpenGL program has the include library <GL/glut.h>, change this to <GLUT/glut.h> for Mac OS X. If you are including <gl.h> and/or <glu.h>, you'll need to change them to <OpenGL/gl.h> and/or <OpenGL/glu.h> for Mac OS X.</x-tad-bigger>

http://www.edenwaith.com/products/pige/compiling/osx.php

On Apr 23, 2005, at 10:53 AM, Achal Oza wrote:

In file included from Camera.cpp:1:
Camera.h:4:19: GL/gl.h: No such file or directory
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 >Cross-platform Linux/OS X Development w/ SDL (From: Achal Oza <email@hidden>)



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