Shawn,
Just read your second note.
I've seen Apple's OpenGL Shader Builder, and that
seems to use the OpenGL shading language. Is that
correct?
I think I can find resources for learning the OpenGL
Shading Language but if you have any suggestions, they
are, of course very welcome.
Thanks again.
Peter
--- Shawn Erickson <email@hidden> wrote:
>
> On Apr 27, 2005, at 9:37 AM, Shawn Erickson wrote:
>
> >
> > On Apr 27, 2005, at 9:27 AM, Peter Zukowski wrote:
> >
> >> To list members,
> >>
> >> I'm a newbie, just joined the list a couple days
> ago.
> >>
> >> I've been surfing the Web, contacting Apple, and
> >> looking at the utilities on my iMac. I still
> can't
> >> figure out a way to teach myself the OpenGL
> shading
> >> language, or at least get some beginning training
> with
> >> some kind of OpenGL programming.
> >>
> >> Does anyone out there know of any good resources?
> >
> > On your system (assuming you have Xcode 1.5
> installed) navigate to the
> > following directory...
> >
> > /Developer/Examples/OpenGL
>
> Oops omitted...
>
> /Developer/Applications/Graphics Tools
>
> -Shawn
>
>
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