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Re: CGL + single graphics contexts across dual screen



Thanks for the pointers.  I'm just heading offline for the night. 
I'll tinker over the weekend with CGL & agl to see how far I get.

Scanning through some of the Apple docs it looks I might need to set
up a virtual screen to encompass both physical screens, so I guess
this might be the way to do it with CGL and perhaps agl as well...

Robert.
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References: 
 >CGL + single graphics contexts across dual screen (From: Robert Osfield <email@hidden>)
 >Re: CGL + single graphics contexts across dual screen (From: John Stiles <email@hidden>)
 >Re: CGL + single graphics contexts across dual screen (From: Robert Osfield <email@hidden>)
 >Re: CGL + single graphics contexts across dual screen (From: John Stiles <email@hidden>)
 >Re: CGL + single graphics contexts across dual screen (From: Robert Osfield <email@hidden>)
 >Re: CGL + single graphics contexts across dual screen (From: james tittle <email@hidden>)



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