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Re: load .x file or mesh into openGL without directx



Do you have a legitimate technical reason for not wanting to use 3rd
party libs or is this a case of not-developed-here syndrome?

wes

On Wed, May 21, 2008 at 11:06 PM, Shashi Kumar <email@hidden> wrote:
>
> Hi All,
>               I want to know how to load a .x mesh to opengl. I have gone
> through
> article: http://www.gamedev.net/reference/programming/features/xfilepc/
> But, it did 'nt help me a lot. I am doing it in a cocoa app and I dont want
> to use third party lib/func . Do any one have solution of this ?? Please
> help me out !!
> saanjh.
>
>
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References: 
 >load .x file or mesh into openGL without directx (From: Shashi Kumar <email@hidden>)



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