| |||
| [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] |
| Yes. Use the OpenGL profiler and you disable the back end of GL calls to see what would happen if your drawing was infinitely fast. In your case you would between 5 and 15 percent gain. To do: make simulation faster. =) Geoff Stahl OpenGL Apple On May 24, 2008, at 11:54 PM, Mike wrote:
|
_______________________________________________ Do not post admin requests to the list. They will be ignored. Mac-opengl mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/mac-opengl/email@hidden This email sent to email@hidden
| References: | |
| >VBO not faster than immediate mode? (From: Mike <email@hidden>) | |
| >Re: VBO not faster than immediate mode? (From: "Bob Free" <email@hidden>) | |
| >Re: VBO not faster than immediate mode? (From: Mike <email@hidden>) |
| Home | Archives | FAQ | Terms/Conditions | Contact | RSS | Lists | About |
Visit the Apple Store online or at retail locations.
1-800-MY-APPLE
Contact Apple | Terms of Use | Privacy Policy
Copyright © 2007 Apple Inc. All rights reserved.