Mailing Lists: Apple Mailing Lists

Image of Mac OS face in stamp
 
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

How to load imagefile for texture (Leopard)



Hello,
 
I would like to load an imagefile to be used as a texture (.png or .jpg).
 
I have looked several examples (e.g. PBORenderToVertexArray load_texture() )  and I can't believe that I need 30+ lines of code for just to load an image while there are NSImage etc. classes which does same with one extra initParameter.
 
1) With Leopard what is the "correct" and easy way to load texture from file (inside appbundle) ?
 
2) I have also several small images on view as NSImageView or NSImageCell. How can I use those as a texture?
 
I am trying to learn the differences with NSImage, CIImage, ImageRef, etc.. (as apparently can be seen from my question).
 
Thanks.
 
-Mike
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Mac-opengl mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/mac-opengl/email@hidden

This email sent to email@hidden



Visit the Apple Store online or at retail locations.
1-800-MY-APPLE

Contact Apple | Terms of Use | Privacy Policy

Copyright © 2007 Apple Inc. All rights reserved.