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Re: NVIDIA (1.5.24?) system-wide freeze/lockup




Now sure how 10.5.3 is affecting other people, the hard lockup our NVIDIA 1.5.24 users were getting is now lessened to a pause/freeze and other erratic blocking behavior for what one of our users is calling "10 seconds" and then resumes. The system.log clearly shows low level graphics exceptions being emitted:



//snip//

May 30 17:46:34 ADAMacintosh SystemUIServer[338]: Error: ACInterfaceGetPower() called with invalid interface
May 30 17:47:04: --- last message repeated 100 times ---


//snip//

May 30 17:55:44 ADAMacintosh kernel[0]: NVChannel(GL): Graphics channel timeout!
May 30 17:57:43 ADAMacintosh kernel[0]: 0000000b May 30 17:57:43 ADAMacintosh kernel[0]: NVChannel(GL): Graphics channel exception! status = 0xffff info32 = 0x3 = Fifo: Unknown Method Error
May 30 17:57:43 ADAMacintosh kernel[0]: 0000000b May 30 17:57:43 ADAMacintosh kernel[0]: NVChannel(GL): Graphics channel exception! status = 0xffff info32 = 0x3 = Fifo: Unknown Method Error


//snip//

May 30 17:57:43 ADAMacintosh kernel[0]: 0000000b May 30 17:57:43 ADAMacintosh kernel[0]: NVChannel(GL): Graphics channel exception! status = 0xffff info32 = 0x6 = Fifo: Parse Error

//snip//


- Andy


On May 15, 2008, at 11:46 AM, Andy O'Meara wrote:



For those following this issue, we've conducted additional testing an monitoring and have confirmed that there appears to be no GPU resource leaks with our app. We tested on different ATI Macs and on a MacBookPro4,1 (GeForce 8600M GT) using OpenGL Driver Monitor for a period orders of magnitude longer than the period associated with the freeze. Further, we've received zero problem reports from our Windows or ATI Mac users that even slightly resemble the issue. All the evidence is consistent with the fact that our software has a small, relatively constant graphics and system footprint and that the the issue is on the OS/driver side (both steady state mapped AGP and video memory usage are both around 70mb).


Andy



On May 14, 2008, at 7:44 PM, Andy O'Meara wrote:


Ok, I've carved out the time to submit the best radar I can for a system-wide freeze some of our NVIDIA Mac users are seeing.


rdar://problem/5936925


* SUMMARY
Certain NVIDIA-based Macs are experiencing a system-wide lockup/ freeze after running our OpenGL-based app, requiring a physical/ hard reset in order to recover, resulting in potential data loss.


* STEPS TO REPRODUCE
0) Use a Mac matching the specs of system A or B (see below) -- NOT C.
1) Download and install the free trial version of WhiteCap 5.1.1 from http://www.soundspectrum.com/whitecap/download.html
2) Start iTunes, and select WhiteCap to be the active visualizer and start it (View -> Visualizer -> WhiteCap) in windowed mode (vs. full screen mode).
3) Run for 5-10 minutes.


* RESULTS
After 5-10 minutes, the entire system (i.e. all apps) will become unresponsive. Spinning beachball is movable but remains. Command- tab doesn't switch apps. Hard reset required. All applications running at that time are inaccessible. Motion in the Whitecap window freezes.


* REGRESSION
The app (WhiteCap) doesn't use shaders or any fringe OpenGL extensions, so it's difficult to speculate. Two customer's hardware profiles are attached that are exhibiting the freeze in addition to a NVIDIA Mac we have here in the office that does NOT exhibit the freeze. See the below and the URL for the full hardware reports.


System A (exhibits the freeze):
 - Mac OS 10.5.2
 - MacPro2,1 (Quad-Core Intel Xeon)
 - NVIDIA Quadro FX 4500 (OpenGL 2.0 NVIDIA-1.5.24)
 - (Full hardware report attached)

System B (exhibits the freeze):
 - Mac OS 10.5.2
 - iMac6,1 (Intel Core 2 Duo, 2.16 GHz)
 - NVIDIA GeForce 7300 GT (OpenGL 2.0 NVIDIA-1.5.24)
 - (Partial hardware report attached)

System C (does *NOT* exhibit the freeze):
 - Mac OS 10.5.2
 - MacBookPro4,1 (Intel Core 2 Duo, 2.4 GHz)
 - NVIDIA  GeForce 8600M GT (OpenGL 2.0 NVIDIA-1.5.26)
 - (Partial hardware report attached)


I've posted an archive of the said hardware profiles on a personal server for convenience:


http://55ware.com/misc/Hardware_Profiles.zip

Note that systems A and B are customer's machines, so we're very limited with respect to trial and error and getting detailed developer/first-hand insight. Please help!



* NOTES

- The issue occurs even if our software isn't running inside of iTunes (it's just that the free trial version of our software doesn't come with this "standalone" version). Upon request, I can send the paid version of our software to any Apple or NVIDIA engineers if using the standalone version would make life easier for troubleshooting/debugging.

- We ship this software product (WhiteCap) for intel, ppc Mac OS X as well as under Windows (under Visual Studio), so we're pretty confident that the issue is on the OS/driver side, since we've seen no indications of any problems on ATI-configured Macs or under Windows.




EOM


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References: 
 >NVIDIA (1.5.24?) system-wide freeze/lockup (From: Andy O'Meara <email@hidden>)
 >Re: NVIDIA (1.5.24?) system-wide freeze/lockup (From: Andy O'Meara <email@hidden>)



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